Classic weapons return like the standard assault rifle, the pistol, and dual-wielded SMGs. Spartan Assault delivers plenty of familiar Halo moments: hijacking Covenant Wraiths and Ghosts, stealing plasma rifles and needlers, and tossing grenades at anyone who gets in your way. In a bit of complicated context, all of the missions are played through the eyes of UNSC cadets reliving the missions through simulation. The UNSC and Covenant have signed an official cease-fire, but a group of Covenant is ignoring the mandate when they discover a piece of desirable forerunner weaponry. As a twin-stick shooter, Spartan Assault has more in common with Robotron and Geometry Wars, but it still hits almost all of the traditional notes of a Halo game.Ĭhronologically, the game takes place after Halo 3, but before Halo 4 with players switching between two Spartan officers mission to mission. Halo: Spartan Assault feels like a Halo game, which is no small feat considering it plays very differently from the original first-person shooter that set the genre standard on consoles.